The Tank is a powerful multi-purpose Unit that used to be in the now-scrapped Modern Faction, and is now part of the Legacy Faction. It is a diesel powered armored fighting vehicle capable of shooting high explosive shells from an incredible distance. Fast and heavy, tank operators will use it to ram and run over foot soldiers while whacking them with the tank turret's barrel.
To unlock, go to the Legacy Map. Look for a patch of trees behind the church. Beneath a group of four trees and a tree which looks similar to a pine tree. There is a hole in the ground. Go inside the hole, and underground you'll find a buried tank. Stare at the tank until it glows and shakes to unlock the Unit.
It appears as a modern tank resembling an M1 Abrams with three riders on it: One is sitting on the back, one sits on top of the turret, and the final one sits on the main cannon.
The Tank's main use is as crowd control, with its gun able to destroy clumped up groups and its ramming crushing small Units underneath. In melee, it will also swing its cannon around to deal significant damage to units. It is quite fast too, enabling it to easily push through big groups and destroy large formations. It also explodes when it is killed, causing major damage to any Units near the blast. Without a Banner Bearer to keep it in place, the tank will likely do far more damage by ramming than it will actually do with its cannon, as it can attack much faster by doing this.
Thanks to the high damage of the main gun, combined with its extremely high range (Farther than the Ballista) and fast attack rate, the Tank can be used with the Banner Bearer as a powerful sniper, useful to take out stronger units such as giants, while normally it would attempt to run them over and probably fail.
Despite the Tank's high health (Can take up to two Ballista bolts) and gun of its own, ranged units pose the greatest threat. They can be placed in very large numbers thanks to the high cost of the Tank, and can easily chip down its health while the Tank is distracted with melee units.
Using Unit Possession on the tank will maximize its effectiveness, as the Tank can easily circle-strafe enemies while firing on them, a feature that is largely absent on the majority of artillery units. However, the tank can easily get bogged down on maps with limited space, such as Ancient 1, due to its large size.
- It is possible for the units on the Tank to fall off of it. This doesn't kill the Tank, though.
- It has antennas on the top of it that don't move, but in a recent update, they now move with the tank's turret rotation.
- It had one machine gun. This was removed in Development Clips #8, and was not in the final product.
- It is possible to kill all units on the tank but not the tank itself. The reason that the riders aren't its weakness may be because if it was, then the Tank would be rather underpowered.
- When it is destroyed its treads disappear.
- Wilhelm Nylund on Reddit in response to a fan's question said that the Tank (Then called the M1 Abrams) will be moved to the now-scrapped World War Faction and that they would be combining the WW1 and WW2 Factions into one big Faction, but that was scrapped and the Tank is now in the Legacy Faction.
- It was first called the M1 Abrams, and is most likely based on the real-life M1 Abrams tank.
- Once the Tank is destroyed, it will 'sink' into the ground. Other examples of this are the Da Vinci Tank, Ballista, Longship, etc.
- You can't individually control each unit on the tank.
- The units on Tank will attack the enemy unit when the tank is running over the enemy.
- Ironically, it has less HP than the Da Vinci Tank, despite being made completely out of metal.
- The Tank can occasionally defeat an Ice Giant.