The Ballooner is a Secret melee unit in Totally Accurate Battle Simulator.

Location

Expand for spoiler potential information. →

Go to the Renaissance and look up in the sky. You should see something in the distance. Upon closer inspection, you should notice a man with a backpack flying with a balloon.

Characteristics

The Ballooner is a Renaissance secret Unit for the Secret Faction. It uses a balloon and sticky hands to beat up units.

Appearance

The Ballooner wears leather garments and goggles, carrying a backpack with a mini hot air balloon attached to it. It also has arms covered with "glue" to catch enemies. Before that, he used to have different colored pant-legs, rather than his pantaloons.

Usage

The Ballooner is best used to take out normal-sized enemies, by grabbing them and then dropping them to their deaths. The Ballooner takes no fall damage after dropping, and they are invulnerable to attacks while lifting an enemy. Compared to the Balloon Archer, the Ballooner is a cheaper alternative, although they have to get close to the enemy, and their balloon is single use only. Once they return to the ground, they can only do a weak punch attack that can disable their target's attacks (Except for abilities) as long as they keep grabbing. They are somewhat effective against heavy targets when in large groups, and they can carry a horse into the air with at least 10 or more of them. As of the Unit Creator beta, when he and the unit are falling there is a 15-20% chance he will do a meteor ability, in which the Ballooner will burst in flames and when it comes in contact with the ground it will explode.

Trivia

  • The Ballooner first showcased on the Landfall Youtube Channel in 2017.
  • The Ballooner is in the Renaissance Campaign despite being a Secret Unit.
  • Up until the major Unit Creator update (Check Updates), the Ballooner costed 90, it's attacks didn't disable the enemy, & there was not a chance for a meteor Ballooner.
  • A lot of ballooners can disable the Super Peasant, and after a long time or with the help of some high damage ranged units (Like Artemis), they can kill the unit.
  • Apparently, the Ballooner's disable ability can be stopped using the Healer.
  • The Ballooner is surprisingly good at 1v1s, but you should be careful when using him against a unit with another attack/ability. For example, the Minotaur could charge his way out of his hands, or the Taekwondo could kick the Ballooner to death.
  • When the Ballooner jumps, it cannot take damage.

Gallery


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Legacy
The StartPoaching BoxersRushBombBomb RushSiegePharaoh of PoisonFlag and BannersThe Wizard Behind the WallA TankThe WarThor's BattleThe EndAmbushed by MagesAngry MammothOver the BridgeFlanking WheelbarrowsSwords and ArrowsKings and Their CatapultA FormationSaving BillyJump InFrosty JarlsSurrounded by SwordsMonkeying AroundMuskets and HalberdsDa Vinci's BalloonsCaptain and the CrewThe Queen and CannonsHungry Ghouls and VampiresReaper's Skeleton ArmyBrawl Your Way OutThe Last Standoff
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Throwables Spear ThrowBoulder ThrowThrow PotionApple ThrowCrow ThrowThunderbolt ThrowShuriken ThrowBomb ThrowCandle FireDynamite ThrowThrow Dark PeasantRadiant Glaive ThrowSacred Elephant Spear ThrowThrown PresentClam ThrowIcicle ThrowUllr Axe ThrowSensei Shuriken Throw
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Guns MusketDaVinci CannonsFlintlockBlunderbussHarpoon GunFlintlock BlunderbussRevolver Bullet RainWinchesterRevolver QuickdrawMad Mechanic Fire
Miscellaneous Bone Mage StaffStone AxeBanjoPriest StaffBrawler AxeBerserker AxePaletteHand LockLassoBlow DartPharaoh SickleWizard StaffDivine Arbiter BookShadow Walker DaggerTempest Lich StaffJester Dagger LeftBall 'N' ChainCheerleading PomBomb on a StickInfernal WhipWitch StaffNecromancer KnifeNecromancer LanternSolar Architect WandBlackbeard's Anchor
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Alpha
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Axes Brawler AxeJarl Axe
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Bows Medieval Bow
Shields Scutum
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Miscellaneous Punch
Pre-Alpha
Axes Small Axe
Arrows Broadhead ArrowBallista BoltFire Arrow
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Shields Scutum
Swords LongswordTachi
Polearms PitchforkSarissa
Guns Musket
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Miscellaneous Punch
Miscellaneous + Abilities
Unit Abilities
Abilities
Offensive
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Defensive
HayKnight ChargeProjectile BlockPainter DodgeFencer DodgeBackwards DodgeCactus ExplosionQuickdraw Projectile DodgeLightning Projectile BlockOrder Units StayAegis ShieldChronomancer DialTeacher ParryJester DodgeShoutBanshee ScreamGravestone WallShogun DodgeMaster Projectile BlockIce BreathGodlike Projectile Block
Supportive
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